Redshift is the world’s first fully GPU-accelerated, biased renderer.
Redshift renders scenes many times faster than existing CPU-based renderers.
Save time and money, and unleash your creativity!
Redshift seamlessly translates the geometry, cameras, lights, materials and other relevant properties of the host application, minimizing the learning curve. Redshift runs directly within the host DCC applications, so you can use Redshift just like you would the native renderer of the DCC.
Redshift currently includes plugin integration with Autodesk Maya (2011 and higher) and Autodesk Softimage (2011 and higher) running on Windows (XP and higher). Integration with Autodesk 3ds Max and support for Mac OSX and Linux are coming soon.